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Lesson: Cookie Mining

cookiesIn this game, teams of students in grades 3 – 8 are introduced to the economics and environmental constraints of mining by extracting “ore” (chocolate chips) from purchased “property” (cookies). They will learn that mining requires investment before resources can be extracted, and that there are costs associated with permits, environmental monitoring, and reclamation.

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Lesson: That (Motion) Captures It!

motionIn this activity, students in grades 5 – 7 learn how motion capture technology (mo-cap) enables computer animators to create realistic effects. They learn the importance of center of gravity in animation and how to use the concept in writing an action scene.

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Marshmallow Design Challenge

marshmallow3In this lesson, K-12 student teams have a limited period of time (18 minutes) to build the tallest free-standing spaghetti structure that can support a marshmallow. They learn how engineers collaborate to design, test, and improve on their ideas, as well as examine hidden assumptions that can derail the creative process and final product.

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Lesson: Balloon Aeronautics

balloon1In this lesson, teams of students in grades 4 – 8 learn about basic aerodynamics by constructing a rocket from a balloon propelled along a guide-string. They use this model to learn about Newton’s three laws of motion, examining the effect of different forces on the motion of the rocket.

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Lesson: Concrete for Kids

concrete1Concrete for Kids is a fun, hands-on activity to introduce students to engineering and concrete as an engineered material that engineers use to make the structures we use every day, including bridges, buildings, and roads. In this two-period lesson, teams of students in grades K-12 mix and pour concrete to form beams which, once hardened, are tested to see how much weight they can hold before breaking.

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Hands-on Hits of 2011

activitiesYou don’t have to be an engineer to introduce engineering concepts and design into your classroom. The eGFI site includes scores of inexpensive, engaging lessons – searchable by grade level or subject – that cover the various engineering disciplines. To kick off the school year and acquaint you with eGFI, we’ve assembled a dozen of 2011’s most popular lessons and activities. Have fun putting some “E” in your STEM classes this semester!

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Lesson: A Design Squad Sampler

Design Squad logo

eGFI teachers’ newsletters have featured activities and lesson plans developed by PBS’s Design Squad Nation, with video links and suggested modifications for different age groups. Here’s a sampler:

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Lesson: Chemical Wonders

chemistryIn this lesson, students in grades 3-5 are introduced to chemical engineering and learn about its many different applications. They are provided with a basic introduction to matter and its different properties and states. An associated hands-on activity gives students a chance to test their knowledge of the states of matter and how to make observations.

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Lesson: Pop Fly!

baseballIn this lesson, students in grades 3 – 12 will explore the engineering design process by building a device that can launch a ping-pong ball high enough for them to catch it.

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