Paris of students in grades 3 to 6 experience the engineering design process by building and modifying devices to catch and protect a “naked” egg as it is dropped from increasing heights. The activity scales up to district or regional egg drop competitions.
Mission to Mars, CubeSats, and Polymers for the Planet are among the hands-on engineering units developed by 4th to 8th grade science teachers in a unique partnership between the Boeing Company and the Teaching Channel.
Tags: Boeing, Class Activities, Curriculum, Design, Grades 6-8, Grades K-5, integrated STEM, Internet Resources, Lesson Plans, Resources for Teachers, STEM education, STEM teacher professional development, TeachingChannel, Web Resources
In this collaborative math and art lesson, students in grades 4 through high school explore central ideas in industrial engineering – including productivity, efficiency, and quality – by designing their own assembly line and working together to mass produce greeting cards.
Tags: Art, assembly line, Class Activities, Common Core State Mathematics Standards, girls in STEM, Grades 6-8, Grades 9-12, Grades K-5, greeting card, Industrial engineering, Lesson Plans, Math, STEAM
In this activity, students in grades 2 to 8 learn about applied forces and elements of the engineering design process by creating a pop-up card or book.
In this activity, upper elementary students working alone or in pairs learn about electrical circuits and the design process by dismantling a “singing” greeting card and using the parts to build an alarm system.
Student teams in grades 3 to 7 learn the key role that smell plays in being able to recognize foods by conducting taste tests while holding and not holding their noses. They then create bar graphs comparing the number of correct identifications.
Think computer science is only for an elite group of professionals? An Hour of Code could change your mind – and inspire your students! More than 41,000 U.S. schools, libraries, and other organizations are celebrating Computer Science Education Week this year by hosting hour-of-code events from December 7 to 13, 2015. Will you class be one of them?
In this activity, students in grades 3 to 12 learn how design differences can affect the success of a final product by working in pairs to evaluate, design, and build a better candy bag. They must predict the volume and strength of their designs, test and redesign the bag based on its ability to hold weight, discuss findings, and share results.
In this NASA activity, students in grades 1-8 learn about the challenges of space nutrition and designing food packaging by observing, measuring, comparing, and contrasting the ripening of fruits and vegetables when exposed to air and the effect of chemical treatments to inhibit ripening.