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Humans in Space Art Contest

universe championshipHow will humans use science and technology to explore space, and what mysteries will we uncover? What scientific and technological tools must we create to explore the solar system and beyond? NASA’s second international Humans in Space Art asks students ages 10 – 18 to answer those questions through art. The deadline for submitting musical, literary, visual, or video artwork is midnight U.S. Central Standard Time, October 21, 2012.

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Lesson: Tennis, Anyone?

tennisIn this lesson, students in grades 3 to 12 explore how engineers incorporate the latest materials and manufacturing techniques to improve the performance of sports equipment by constructing a functional racquet out of everyday materials that can volley against another team’s racquet at least six times.

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Lesson: Sound Booth Construction

sound booth1In this activity, students in grades 7-9 explore the sound-dampening capability of materials by designing and prototyping model sound booths. They learn about how sound is reflected and absorbed, and how it travels through various materials, providing an overview of sound dampening propagation in the context of engineering.

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Lesson: Harmless Holder

harmless holder1In this activity, teams of kids in grades 4-7 follow the engineering design process to invent a holder for six cans that’s animal-safe, sturdy, convenient, and easy to carry. They learn why discarded plastic rings can be a problem for wildlife and brainstorm animal-friendly ways to package six cans. They then build, test, and redesign their system and discuss what happened.

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Lesson: Bits & Binary

binaryIn this activity, students in grades 4 – 12 will do math like a computer. They will learn the basics of binary number systems by writing and then counting on their hands, and use their knowledge to decode numbers and letters.

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Lesson: Design From Nature

sunflowerIn this lesson, students in grades 6-8 discover how engineers can use biomimicry to enhance their designs. They learn how careful observation of nature — in this case, reverse engineering a flower — can lead to new innovations and products.

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Hands-on Hits of 2011

activitiesYou don’t have to be an engineer to introduce engineering concepts and design into your classroom. The eGFI site includes scores of inexpensive, engaging lessons – searchable by grade level or subject – that cover the various engineering disciplines. To kick off the school year and acquaint you with eGFI, we’ve assembled a dozen of 2011’s most popular lessons and activities. Have fun putting some “E” in your STEM classes this semester!

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Green Roof Resources

green-roof-resources-thumbThese references and resources were initially developed for presentations at the Central PA STEM Conference and the 2011 ASEE K12 Workshop, which included a presentation focused on the green-roof lesson on the eGFI website.

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Lesson: On Target!

Lesson SuppliesIn this lesson, teams of students in grades 6 to 12 will explore the engineering design process by modifying a paper cup to carry a marble down a zip line and drop it precisely on a target. They will learn to brainstorm, test, evaluate, and redesign their devices to improve accuracy and effectiveness of the remote-release mechanism.

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