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Vector Voyage!

Vector Voyage IllustrationMiddle school students learn the concept of dead reckoning by using vectors to plot a course based on a time and speed, then correct their positions with vectors representing winds and currents. Includes a link to related activities on navigation and creating nautical charts.

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Lesson: Made to Sail

sailboat3In this lesson, students in grades 2 – 7 use simple materials to design and make model sailboats that must stay upright and sail straight in a testing tank. They will learn the basic components of a ship and how design represents a tradeoff between speed, stability, and ease of handling.

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Wind-Powered Sail Cars

TeachEngineering UCD Sail CarsElementary students learn about wind and kinetic and renewable energy while following the steps of the engineering design process to imagine, create, test, evaluate, and refine small, wind-powered sail cars built from limited quantities of drinking straws, masking tape, paper, and beads. Teams of two then compete to see which sail-car travels the farthest when pushed by the wind (simulated by the use of an electric fan).
Note: This NGSS-aligned activity is part of a unit in which multiple activities are brought together for an all-day school/multi-school concluding “engineering field day” competition.

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Move Like a Shark

MIT's SoFi robotic fishMiddle school students take on the role of marine biologists to investigate how sharks move in three-dimensional space (3-D). Understanding the mathematics behind shark movement will inform the design of a prototype joystick for a robotic exploration shark used to collect oceanic data.

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Build a Kicking Machine

PBS Design Squad Kicking Machine iconStudents in grades 4 to 9 learn about projectile motion by designing, building, and testing a machine that can kick a Ping-Pong ball into a cup lying on its side 12 inches away.

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Tunnel Through!

tunnel blasted through mesaStudents in grades 6 to 8 apply their knowledge about mountains and rocks to transportation engineering to develop a model mountain tunnel from that simulates the principles behind real-life engineering design. Teams design and create model tunnels through a clay mountain, working within design constraints and testing for success; the tunnels must meet specific design requirements and withstand a certain load.

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Transcontinental Railroad Turns 150

golden spike reenactmentThe driving of the last spike of the Transcontinental Railroad on May 10, 1863, capped more than a century of engineering triumph and human tragedy. Teach your students about the historical impact of engineering and technology on society with these activities and resources designed to mark the anniversary of that fateful meeting of two steam locomotives at Promontory, Utah, 150 years ago.

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Build a Telegraph Tapper

telegraph tapperStudents in grades 4 to 8 or higher learn the basics of electricity and sound by designing and building a working telegraph system using batteries, wire, and other simple parts. They then use their telegraphs – one of history’s most important inventions – to send and receive messages.

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Lesson: Dirty Water Project

dropletCivil, chemical, and environmental engineers work together to develop new water treatment systems or to improve existing ones. In this activity, teams of students in grades 3-5 investigate different methods for removing pollutants from water, then design and build their own water filters from plastic bottles.

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