On July 1, the Smithsonian’s National Museum of American History will open its new innovation wing, with interactive exhibits and programs focused on the theme of U.S. enterprise, business, and invention. The centerpiece of the 45,000-square-foot space is the studio of Ralph Baer, inventor of the home video game.
Ultra-tiny nanoscale engineered materials and technologies show up in products from cosmetics to medicine. To help teach this rapidly expanding area of STEM, TryNano has assembled a webpage with lessons, games, and other free resources.
Want to improve the quality of STEM education? AdvancED devotes its entire Spring 2015 issue to the subject. Articles range from narrowing the STEM achievement gap to 3-D virtual learning to explicitly teaching engineering.
Math can be a tough sell. Many students think it’s too hard, or that they’re no good at it. It doesn’t have to be this way, says Stanford Graduate School of Education Professor Jo Boaler, who has designed a free program for teachers to change mindsets and inspire their fifth through ninth graders to think more deeply in mathematics.
A Robot Block Party on the campus of Brown University in Providence, R.I., FIRST Robotics and LEGO League contests, and Botball regionals in New Mexico are just some of the 250-plus events taking place around the country during National Robotics Week.
NASCAR, the National Association of Stock Car Automobile Racing, is speeding into STEM education. Acceleration Nation is a new learning program created in partnership with Scholastic to teach elementary and middle school students about math and science behind the Three D’s of Speed: Drag, Downforce, and Drafting.
Looking for a fun way to engage students in STEM and help them understand core concepts? Check out the Scientist’s Curiosity Cabinet, a video-laden website showcasing Boston College chemistry professor Ross Kelly’s collection of gadgets that offer “neat examples” of such scientific principles as buoyancy or “things that seem impossible but are staring one in the face.”
What do fashion designers, rock stars, and restaurant owners have in common? They all apply algebra in their work! Get the Math promotes algebraic thinking and problem-solving skills through video challenges that illuminate such real-world math.
TeachEngineering, a searchable online library of 1,352 teacher-tested activities and lessons developed for use in STEM classrooms, just got a makeover. Improvements include aligning lessons with Common Core math and Next Generation science standards, and “Sprinkles” – abbreviated versions of popular activities designed for use in after-school programs.
Tags: afterschool activities, Class Activities, Common Core mathematics, Design, Grades 6-8, Grades 9-12, Grades K-5, hands-on activities, Internet Resources, Lesson Plan, Next Generation Science Standards, Resources for Teachers, standards, teachengineering, Web Resources