Students in grades 3 – 12 explore how the development of seismographs has helped save lives worldwide by working in teams to design their own seismograph from everyday items, test its ability to record a simulated classroom earthquake, evaluate their results, and report to the class.
In this lesson, students in grades 8 to 10 experience civil and environmental engineering by planning a housing development while also protecting the native species that live there. They conduct research, draw plans, make brochures, and give presentations, with each four-member team having a project manager, civil engineer, environmental engineer, and graphic designer.
In this activity, teams of middle school students explore the engineering design process and materials used to package food by designing and testing a package for a snack. The goal is for students to understand the basic engineering involved in designing food packaging.
In this lesson, pairs of students in grades 4 to 7 will learn about the engineering design process and electrical circuits by building a dance pad that sounds a buzzer or flashes a light when stepped on.
In this activity, students in grades 7-9 explore the sound-dampening capability of materials by designing and prototyping model sound booths. They learn about how sound is reflected and absorbed, and how it travels through various materials, providing an overview of sound dampening propagation in the context of engineering.
In this activity, teams of kids in grades 4-7 follow the engineering design process to invent a holder for six cans that’s animal-safe, sturdy, convenient, and easy to carry. They learn why discarded plastic rings can be a problem for wildlife and brainstorm animal-friendly ways to package six cans. They then build, test, and redesign their system and discuss what happened.
In this activity, students in grades 4 – 12 will do math like a computer. They will learn the basics of binary number systems by writing and then counting on their hands, and use their knowledge to decode numbers and letters.
In this activity, teams of students in grades 3-12 explore the engineering design process by building model canoes from everyday materials and testing their design in a basin. The canoes must be able to float for three minutes and, for older students, support a load. Students then evaluate the effectiveness of their canoes and those of other teams, and present their findings to the class.
In this game, teams of students in grades 3 – 8 are introduced to the economics and environmental constraints of mining by extracting “ore” (chocolate chips) from purchased “property” (cookies). They will learn that mining requires investment before resources can be extracted, and that there are costs associated with permits, environmental monitoring, and reclamation.