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	<title>eGFI - For Teachers &#187; Grades 6-8</title>
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	<link>http://teachers.egfi-k12.org</link>
	<description>Blog about the growing role of engineering in K-12 education.</description>
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		<title>Lesson: Dance Pad Mania</title>
		<link>http://teachers.egfi-k12.org/lesson-dance-pad-mania/</link>
		<comments>http://teachers.egfi-k12.org/lesson-dance-pad-mania/#comments</comments>
		<pubDate>Wed, 18 Jan 2012 10:00:29 +0000</pubDate>
		<dc:creator>mxl</dc:creator>
				<category><![CDATA[Class Activities]]></category>
		<category><![CDATA[Grades 6-8]]></category>
		<category><![CDATA[Grades K-5]]></category>
		<category><![CDATA[Lesson Plans]]></category>
		<category><![CDATA[circuits]]></category>
		<category><![CDATA[Design Squad]]></category>
		<category><![CDATA[Design Squad Nation]]></category>
		<category><![CDATA[Electrical]]></category>
		<category><![CDATA[Electrical Engineering]]></category>
		<category><![CDATA[Engineering Design]]></category>
		<category><![CDATA[Engineering Design Process]]></category>
		<category><![CDATA[Fun & Games]]></category>
		<category><![CDATA[games]]></category>

		<guid isPermaLink="false">http://teachers.egfi-k12.org/?p=31958</guid>
		<description><![CDATA[<img class="alignright size-full wp-image-31983" title="dance pad revolution" src="http://teachers.egfi-k12.org/wp-content/uploads/2012/01/dance-pad-revolution.png" alt="dance pad revolution" width="158" height="127" />In this lesson, pairs of students in grades 4 to 7 will learn about the engineering design process and electrical circuits by building a dance pad that sounds a buzzer or flashes a light when stepped on.]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Lesson: Sound Booth Construction</title>
		<link>http://teachers.egfi-k12.org/sound-booth-construction/</link>
		<comments>http://teachers.egfi-k12.org/sound-booth-construction/#comments</comments>
		<pubDate>Sun, 18 Dec 2011 10:00:05 +0000</pubDate>
		<dc:creator>mxl</dc:creator>
				<category><![CDATA[Class Activities]]></category>
		<category><![CDATA[Grades 6-8]]></category>
		<category><![CDATA[Grades 9-12]]></category>
		<category><![CDATA[Lesson Plans]]></category>
		<category><![CDATA[acoustical engineering]]></category>
		<category><![CDATA[Electrical Engineering]]></category>
		<category><![CDATA[Lesson Plan]]></category>
		<category><![CDATA[Music engineering]]></category>
		<category><![CDATA[sound]]></category>
		<category><![CDATA[teachengineering]]></category>

		<guid isPermaLink="false">http://teachers.egfi-k12.org/?p=31888</guid>
		<description><![CDATA[<img class="alignright size-full wp-image-31909" title="sound booth1" src="http://teachers.egfi-k12.org/wp-content/uploads/2011/12/sound-booth1.png" alt="sound booth1" width="158" height="129" />In this activity, students in grades 7-9 explore the sound-dampening capability of materials by designing and prototyping model sound booths. They learn about how sound is reflected and absorbed, and how it travels through various materials, providing an overview of sound dampening propagation in the context of engineering.]]></description>
		<wfw:commentRss>http://teachers.egfi-k12.org/sound-booth-construction/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<item>
		<title>Lesson: Harmless Holder</title>
		<link>http://teachers.egfi-k12.org/harmless-holder/</link>
		<comments>http://teachers.egfi-k12.org/harmless-holder/#comments</comments>
		<pubDate>Sun, 11 Dec 2011 10:00:43 +0000</pubDate>
		<dc:creator>mxl</dc:creator>
				<category><![CDATA[Class Activities]]></category>
		<category><![CDATA[Grades 6-8]]></category>
		<category><![CDATA[Grades K-5]]></category>
		<category><![CDATA[Lesson Plans]]></category>
		<category><![CDATA[design process]]></category>
		<category><![CDATA[Design Squad Nation]]></category>
		<category><![CDATA[Environmental Engineering]]></category>
		<category><![CDATA[environmental protection]]></category>
		<category><![CDATA[plastic rings]]></category>
		<category><![CDATA[six pack]]></category>
		<category><![CDATA[wildlife]]></category>

		<guid isPermaLink="false">http://teachers.egfi-k12.org/?p=31592</guid>
		<description><![CDATA[<img class="alignright size-full wp-image-31678" title="harmless holder1" src="http://teachers.egfi-k12.org/wp-content/uploads/2011/11/harmless-holder1.png" alt="harmless holder1" width="158" height="130" />In this activity, teams of kids in grades 4-7 follow the engineering design process to invent a holder for six cans that's animal-safe, sturdy, convenient, and easy to carry. They learn why discarded plastic rings can be a problem for wildlife and brainstorm animal-friendly ways to package six cans. They then build, test, and redesign their system and discuss what happened.]]></description>
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		<item>
		<title>Lesson: Bits &amp; Binary</title>
		<link>http://teachers.egfi-k12.org/bits-binary/</link>
		<comments>http://teachers.egfi-k12.org/bits-binary/#comments</comments>
		<pubDate>Sun, 04 Dec 2011 10:00:22 +0000</pubDate>
		<dc:creator>mxl</dc:creator>
				<category><![CDATA[Class Activities]]></category>
		<category><![CDATA[Grades 6-8]]></category>
		<category><![CDATA[Grades 9-12]]></category>
		<category><![CDATA[Grades K-5]]></category>
		<category><![CDATA[Lesson Plans]]></category>
		<category><![CDATA[binary number systems]]></category>
		<category><![CDATA[code]]></category>
		<category><![CDATA[Computer Engineering]]></category>
		<category><![CDATA[Computer Programming]]></category>
		<category><![CDATA[Computer Science]]></category>
		<category><![CDATA[digital]]></category>
		<category><![CDATA[Lesson Plan]]></category>

		<guid isPermaLink="false">http://teachers.egfi-k12.org/?p=31764</guid>
		<description><![CDATA[<img class="alignright size-full wp-image-31777" title="binary" src="http://teachers.egfi-k12.org/wp-content/uploads/2011/12/binary.png" alt="binary" width="158" height="130" />In this activity, students in grades 4 - 12 will do math like a computer. They will learn the basics of binary number systems by writing and then counting on their hands, and use their knowledge to decode numbers and letters.]]></description>
		<wfw:commentRss>http://teachers.egfi-k12.org/bits-binary/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Lesson: Can-Do Canoe</title>
		<link>http://teachers.egfi-k12.org/can-do-canoe/</link>
		<comments>http://teachers.egfi-k12.org/can-do-canoe/#comments</comments>
		<pubDate>Sun, 13 Nov 2011 10:00:44 +0000</pubDate>
		<dc:creator>mxl</dc:creator>
				<category><![CDATA[Class Activities]]></category>
		<category><![CDATA[Grades 6-8]]></category>
		<category><![CDATA[Grades 9-12]]></category>
		<category><![CDATA[Grades K-5]]></category>
		<category><![CDATA[Lesson Plans]]></category>
		<category><![CDATA[boat]]></category>
		<category><![CDATA[canoe]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[Lesson Plan]]></category>
		<category><![CDATA[Native American]]></category>

		<guid isPermaLink="false">http://teachers.egfi-k12.org/?p=31539</guid>
		<description><![CDATA[<img class="alignright size-full wp-image-31561" title="canoe" src="http://teachers.egfi-k12.org/wp-content/uploads/2011/11/canoe.png" alt="canoe" width="158" height="130" />In this activity, teams of students in grades 3-12 explore the engineering design process by building model canoes from everyday materials and testing their design in a basin. The canoes must be able to float for three minutes and, for older students, support a load. Students then evaluate the effectiveness of their canoes and those of other teams, and present their findings to the class.]]></description>
		<wfw:commentRss>http://teachers.egfi-k12.org/can-do-canoe/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Lesson: Cookie Mining</title>
		<link>http://teachers.egfi-k12.org/cookie-mining/</link>
		<comments>http://teachers.egfi-k12.org/cookie-mining/#comments</comments>
		<pubDate>Sun, 06 Nov 2011 10:00:51 +0000</pubDate>
		<dc:creator>mxl</dc:creator>
				<category><![CDATA[Class Activities]]></category>
		<category><![CDATA[Grades 6-8]]></category>
		<category><![CDATA[Grades K-5]]></category>
		<category><![CDATA[Lesson Plans]]></category>
		<category><![CDATA[cookies]]></category>
		<category><![CDATA[earth sciences]]></category>
		<category><![CDATA[minerals]]></category>
		<category><![CDATA[Mining]]></category>
		<category><![CDATA[mining engineering]]></category>
		<category><![CDATA[ore]]></category>
		<category><![CDATA[reclamation]]></category>
		<category><![CDATA[women in mining]]></category>

		<guid isPermaLink="false">http://teachers.egfi-k12.org/?p=31426</guid>
		<description><![CDATA[<img class="alignright size-full wp-image-31465" title="cookies" src="http://teachers.egfi-k12.org/wp-content/uploads/2011/11/cookies.png" alt="cookies" width="158" height="132" />In this game, teams of students in grades 3 - 8 are introduced to the economics and environmental constraints of mining by extracting "ore" (chocolate chips) from purchased "property" (cookies). They will learn that mining requires investment before resources can be extracted, and that there are costs associated with permits, environmental monitoring, and reclamation.]]></description>
		<wfw:commentRss>http://teachers.egfi-k12.org/cookie-mining/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Lesson: That (Motion) Captures It!</title>
		<link>http://teachers.egfi-k12.org/that-captures-it/</link>
		<comments>http://teachers.egfi-k12.org/that-captures-it/#comments</comments>
		<pubDate>Sat, 29 Oct 2011 10:00:38 +0000</pubDate>
		<dc:creator>mxl</dc:creator>
				<category><![CDATA[Class Activities]]></category>
		<category><![CDATA[Grades 6-8]]></category>
		<category><![CDATA[Grades K-5]]></category>
		<category><![CDATA[Lesson Plans]]></category>
		<category><![CDATA[action]]></category>
		<category><![CDATA[Avatar]]></category>
		<category><![CDATA[computer animation]]></category>
		<category><![CDATA[Computer Engineering]]></category>
		<category><![CDATA[film engineering]]></category>
		<category><![CDATA[literacy]]></category>
		<category><![CDATA[mo-cap]]></category>
		<category><![CDATA[motion capture technology]]></category>
		<category><![CDATA[movie technology]]></category>
		<category><![CDATA[Puss 'N Boots]]></category>
		<category><![CDATA[writing]]></category>

		<guid isPermaLink="false">http://teachers.egfi-k12.org/?p=31355</guid>
		<description><![CDATA[<img class="alignright size-full wp-image-31378" title="motion" src="http://teachers.egfi-k12.org/wp-content/uploads/2011/10/motion.png" alt="motion" width="158" height="135" />In this activity, students in grades 5 - 7 learn how motion capture technology (mo-cap) enables computer animators to create realistic effects. They learn the importance of center of gravity in animation and how to use the concept in writing an action scene. ]]></description>
		<wfw:commentRss>http://teachers.egfi-k12.org/that-captures-it/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Lesson: Made to Sail</title>
		<link>http://teachers.egfi-k12.org/lesson-sailboat/</link>
		<comments>http://teachers.egfi-k12.org/lesson-sailboat/#comments</comments>
		<pubDate>Sun, 02 Oct 2011 10:00:41 +0000</pubDate>
		<dc:creator>ASEE</dc:creator>
				<category><![CDATA[Grades 6-8]]></category>
		<category><![CDATA[Grades K-5]]></category>
		<category><![CDATA[Lesson Plans]]></category>
		<category><![CDATA[Ocean]]></category>

		<guid isPermaLink="false">http://teachers.egfi-k12.org/?p=17913</guid>
		<description><![CDATA[<img class="alignright size-full wp-image-31093" title="sailboat3" src="http://teachers.egfi-k12.org/wp-content/uploads/2011/10/sailboat3.png" alt="sailboat3" width="158" height="130" />In this lesson, students in grades 2 - 7 use simple materials to design and make model sailboats that must stay upright and sail straight in a testing tank. They will learn the basic components of a ship and how design represents a tradeoff between speed, stability, and ease of handling.]]></description>
		<wfw:commentRss>http://teachers.egfi-k12.org/lesson-sailboat/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Marshmallow Design Challenge</title>
		<link>http://teachers.egfi-k12.org/marshmallow-design-challenge/</link>
		<comments>http://teachers.egfi-k12.org/marshmallow-design-challenge/#comments</comments>
		<pubDate>Wed, 28 Sep 2011 20:30:39 +0000</pubDate>
		<dc:creator>mxl</dc:creator>
				<category><![CDATA[Grades 6-8]]></category>
		<category><![CDATA[Grades 9-12]]></category>
		<category><![CDATA[Grades K-5]]></category>
		<category><![CDATA[Lesson Plans]]></category>
		<category><![CDATA[Class Activities]]></category>
		<category><![CDATA[Engineering Design Process]]></category>
		<category><![CDATA[Lesson Plan]]></category>
		<category><![CDATA[marshmallow]]></category>
		<category><![CDATA[marshmallow design challenge]]></category>
		<category><![CDATA[spaghetti]]></category>

		<guid isPermaLink="false">http://teachers.egfi-k12.org/?p=31061</guid>
		<description><![CDATA[<img class="alignright size-full wp-image-31072" title="marshmallow3" src="http://teachers.egfi-k12.org/wp-content/uploads/2011/09/marshmallow3.png" alt="marshmallow3" width="158" height="128" />In this lesson, K-12 student teams have a limited period of time (18 minutes) to build the tallest free-standing spaghetti structure that can support a marshmallow. They learn how engineers collaborate to design, test, and improve on their ideas, as well as examine hidden assumptions that can derail the creative process and final product.]]></description>
		<wfw:commentRss>http://teachers.egfi-k12.org/marshmallow-design-challenge/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Lesson: Design From Nature</title>
		<link>http://teachers.egfi-k12.org/design-from-nature/</link>
		<comments>http://teachers.egfi-k12.org/design-from-nature/#comments</comments>
		<pubDate>Sun, 25 Sep 2011 10:00:00 +0000</pubDate>
		<dc:creator>mxl</dc:creator>
				<category><![CDATA[Class Activities]]></category>
		<category><![CDATA[Grades 6-8]]></category>
		<category><![CDATA[Lesson Plans]]></category>
		<category><![CDATA[Biomimicry]]></category>
		<category><![CDATA[Environmental Engineering]]></category>
		<category><![CDATA[Lesson Plan]]></category>

		<guid isPermaLink="false">http://teachers.egfi-k12.org/?p=30968</guid>
		<description><![CDATA[<img class="alignright size-full wp-image-30989" title="sunflower" src="http://teachers.egfi-k12.org/wp-content/uploads/2011/09/sunflower.png" alt="sunflower" width="158" height="131" />In this lesson, students in grades 6-8 discover how engineers can use biomimicry to enhance their designs. They learn how careful observation of nature -- in this case, reverse engineering a flower -- can lead to new innovations and products. ]]></description>
		<wfw:commentRss>http://teachers.egfi-k12.org/design-from-nature/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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